Opening
11.10 (Fri)
11.10 (Fri)

Opening Performance

Venue:No.5 Warehouse of Songshan Cultural and Creative Park / Time:07:00 PM - 07:30 PM / Participants:HH、As One、As One、Wu Szu-Han、Viktor LIN、Chen Yen-Ren、Chang Yun-Chih

The collaboration performance is created by the audio-visual group "HH" formed by artists YAO Chung-Han and YEH Ting-Hao, the percussion group "As One" formed by percussionists TAI Han-Chi and HUANG Jin-Wei. This trans-disciplinary performance combines video, digital sound, programming and percussion music, demonstrating the connection between percussion music and technology. Via integrating various types of ambience audio effect, the performance brings audience a new percussion experience infused with experimental sounds and electronic music through repeatedly overlapping virtual and real elements with digital sound, time and space. Multi-media artist Chen Yan-Ren, programmer and data analyst Lin Li-Hsiang, and interactive sound artist Chang Yun-Chih have also participated in the performance, creating a permeating, multi-layered ensemble and collaboration that offers an innovative and refreshing performance.

HH

HH was established in 2013 by sound artists, YAO Chung-han and YEH Ting-hao. They collaborated as an Audio-Visual duo, exploring the possibilities of transforming experimental noises into electronic music. They use strong beats as main feature of their composition, reorganize noises, and hybridize them into something between sound art and electronic music. They also use volume data to drive the transformation of images real-time and attempt a special spatial perception by visual means, resulting changes and complements between different senses.

As One

Tai Han-Chih received her master's degree at the Taipei National University of the Arts. At present, Tai is a member of Ju Percussion Group, and a teacher of Juvenile Percussion Ensemble.

As One

Percussionist Huang Jin-Wei is currently a PhD student at the Department of Music, Taipei National University of the Arts. He studies under Professor Ju Tzong-Ching. Huang graduated from the Department of Music and the Graduate Institute of Orchestral Instruments, Taipei National University of the Arts. He won the Excellent Prize in Solo Performance in the TNUA Emerging Young Artists Competition and the First Prize in Percussion Quartet in the Taiwan International Percussion Convention Competition.

Wu Szu-Han

Wu graduated from the Percussion Group at the Department of Music, Taipei National University of the Arts, with a major in percussion. She was a student of Ho Hong-Chi, Lin I-Hsin and Wu Shih-Shan. Wu had instructed New Taipei Municipal Ji-Sui Elementary School's percussion group, Chunan Elementary School's music class and Miaoli City Jian-Gong Elementary School's percussion camp. Wu now teaches at Wekids Education and Kang Chiao International School.

Viktor LIN

Lin (b. 1984) was born in Taipei. He holds a BA in Computer Information and Network from National Taiwan University's Department of Engineering Science and Ocean Engineering. He was a member of new media artist collective Chimerik, and has participated in Digital Art Festival Taipei, On Site, Very Fun Park, Lacking Sound Fest and Digital Performing Arts Festival. Lin has also been photographing Taiwan's underground electronic music scene. He entered the field of art archive and website construction when creating the official website for Public Television Service's ViewPoint and National Theater and Concert Hall's Flagship Production Series in 2011, and founded A Copy of A Copy Multimedia Design in 2014 in the hope to continue what he has accumulated in information planning and collaborations with the field of arts. He has been designing and planning information frameworks of digital contents, websites, online platforms for arts and culture institutions. In the meantime, his company also engages in projects involving mapping projection, interactive light installation and dynamic lighting for architecture.

Chen Yen-Ren

Chen Yen-Ren graduated from the Conservatoire Libre du Cinéma Français in France. He is an independent image artist, and engages in documentaries and short films. In recent years, he has published many works involving theatrical image design in Taiwan International Festival of Arts and Weiwuying Arts Festival, and collaborated with celebrated calligrapher Tung Yang-Tzu in the work, SAO, as a multi-media designer in the interdisciplinary theater piece.

Chang Yun-Chih

Chang Yun-Chih specializes in sound art, recording engineering, commercial music arrangement, and often calls himself by the name, Monbaza. He likes to challenge image and experiment with sound in different forms. Chang holds a BA in Physics from Chung Yuan Christian University and an MFA in Communication Arts from New York Institute of Technology. He fell in love with sound when he took a sound recording course at the New School of Social Science. He views himself as a sound recording artist that has quit traditional recording studios, and enjoys all kinds of unexpected thrill that life can offer on computer anytime and anywhere. He challenges image in all forms possible and believes that music does not exit to solely please our ears. For this reason, he has participated in non-musical sound art creations and exhibitions.

11.11 (Sat)
11.11 (Sat)

Data Visualization for the Achievements of Digital Art

Apply Now
Venue:North Tobacco Factory of Songshan Cultural and Creative Park / Time:10:00 AM - 12:00 PM / Participants:Kirby WU

Use PlotDB practice and analysis to transform data visualization into a narrative form, which can be applied to study research results and demonstrate changes and variations.

Workshop Information:
Target Audience: Digital art professionals as priority audience.
2. Participation: Free of charge. Online registration is required. Maximum 30 participants.

Kirby WU

Wu is the founder of PlotDB and co-founder of g0v.tw. He is also a specialist in data visualization and webpage technology. He co-organized Hacks/Hackers Taipei and dBootcamp Taipei in 2015. In recent years, he focuses on innovative journalism, and has been nominated for the 15th Excellent Journalism Award for the news game, "The Daily Life of the Emergency Room." He has been invited to give lectures about data visualization and data journalism in journalism and communication programs at Chinese Culture University, National Chengchi University, Fu Jen Catholic University and Shih Hsin University.

APPLY NOW

Expert Guides

Venue:No.5 Warehouse & North Tobacco Factory of Songshan Cultural and Creative Park / Time:02:00 PM - 03:00 PM / Participants:LEE Chia-Hsiang
LEE Chia-Hsiang

Lee Chia-Hsiang (b. 1970) was born in Taipei. He is an interactive origami artist as well as a technological art engineer. Lee holds an MA in Mechanical Engineering from National Taipei University of Technology, and is now an assistant professor rank specialist at the Department of Interaction Design, National Taipei University of Technology. Since 1995, Lee has engaged in automatic control program design used in factories, construction of online archives, interactive art, and research and development of interactive technology and system, accumulating much experience in program development for over twenty years. He now engages in the creation and education of digital art and interactive art as well as integration and application of interaction design and development. Lee has taught in many workshops. In the meantime, he also collaborates and makes art with artists of different fields while providing technical instruction for students in artistic creation.

Expert Guides

Venue:Digital Art Center, Taipei / Time:02:00 PM - 03:00 PM / Participants:YEH Ting-Hao
YEH Ting-Hao

Yeh Ting-Hao holds an MFA in Technological Art from Taipei National University of the Arts. He focuses on the relationship between sound and image, attempting to integrate pre-recorded and real-time sound and image while expanding and contextualizing the relationship in an immersive and enveloping environment characterized by air vibration and light. Yeh engages actively in events and activities of Taiwanese soundscape, such as TranSonic and Lacking Sound Fest. In addition to creating personal works, he has also participated in dance and theater productions in recent years.

Digital Art Forum

Venue:No.5 Warehouse of Songshan Cultural and Creative Park / Time:03:00 PM - 05:00 PM / Participants:Escher TSAI、Kirby WU、TSAU Saiau-Yue、HSIEH Chi-Min、Ping Lin、LEE Chia-Hsiang

An art festival of technological art comprises of exhibitions, talks, forums, performances and workshops. These activities provide the festival's contents and form its structure. Among them, workshop is probably the most approachable form to understand an artist's concept and method, and allows more exchange and interaction between participants. Therefore, it is a crucial part of an art festival.

─ Topic
Workshopology Escher TSAI

The concept of a workshop is a non-standard, non-regular form of a short-term exchange, delivery of knowledge, interaction and discussion, a collective creative process, experimentation and production, and even realization of art; it is simple but presents infinite possibilities.
How do we create a good workshop? Is there a methodology to making workshops? "Workshopology" looks at the various forms, types and methods to workshops, and attempts to find a unifying approach or answer through systematically presenting existing experiences and examples. By outlining a basic structure from past workshops, it is intended to help all organize an interesting workshop.
/
New Media Art Artist, Producer, Creative Director of Dimension Plus
Director of Taiwan Performing Arts and Technology Center,
He devotes himself into digital art research, promotion and creation. He was project manager of Acer Digital Art Centre, planner of many digital arts creation and centre, host of Digital art exchange platform, creative director of microplayground.

Digital Application of Data Visualization Kirby WU

As we enter the age of Internet and digital era in the recent decades, the application and development of data visualization has become more extensive. Whether in art, marketing, journalism, business intelligence or scientific research, data visualization is used to various degrees in individual cases. This talk shares the nature of data visualization and encompasses examples of its application in business intelligence as well as in other fields. Visualization as well as related cases and effects of techniques will be covered to offer various forms of application, options and guidelines, expanding the imagination, possibility and understanding of the usage and techniques of data visualization for audience.
/
Wu is the founder of PlotDB and co-founder of g0v.tw. He is also a specialist in data visualization and webpage technology. He co-organized Hacks/Hackers Taipei and dBootcamp Taipei in 2015. In recent years, he focuses on innovative journalism, and has been nominated for the 15th Excellent Journalism Award for the news game, "The Daily Life of the Emergency Room." He has been invited to give lectures about data visualization and data journalism in journalism and communication programs at Chinese Culture University, National Chengchi University, Fu Jen Catholic University and Shih Hsin University.

Maker and New Media Creation TSAU Saiau-Yue

The twenty-first century is a booming era for makers. By introducing technologies that integrate virtual reality (VR), it is possible to create mutually complementary advantages and win-win situations. VR values content production, the ability to tell stories and the integration and application of interdisciplinary platforms. Therefore, in addition to launching an array of wearable devices and developing their software, VR integration and digital production have become a crucial foundation in terms of development. This talk, on the one hand, shares iFoundry's innovative contents about VR integration, its digital production base and contemporary trends in the field of VR. On the other hand, it introduces the platform, She Maker, which addresses the transformation of the
/
Associate Professor at the Department of Interaction Design, National Taipei University of Technology and Director of iFoundry. Tsau was Vice Chairperson of Info DATE Taiwan, Vice Chairperson of Taiwan Graphic Design Association, and Council Member of Taiwan Creativity Development Association. She has created new media artworks and curated exhibitions that were in Taiwan and China as well as other countries, which were covered by news media and received much positive feedback. In recent years, she engages in promoting the education of maker and bringing gender consciousness into the maker movement. She has founded She Maker and published books for more female makers to be seen. In addition to the idea of "make for fun," a deeper meaning of her efforts lies in encouraging more makers to use advancing technologies to enable diverse thinking from a female perspective, solve problems in real life, improve social environment, and create more possibilities that embody localness and the essence of life.

When Music Meets Art Performance HSIEH Chi-Min

Listening to Ravel's Gaspard de la Nuit and immersing the romantic imagination of Aloysius Bertrand's prose poetry, the chiaroscuro of Rembrandt's paintings and the peculiar representations of Jacques Callot's woodcuts, art has fabricated a multifaceted tapestry through its various forms. The nocturnal scene in Ravel's music conveys illusion, beauty, strangeness, decadence, gloom, sorrow, ephemerality, etc. Like water, it flows and disappears at times, and ripples and forms waves at other times.

Interdisciplinary technological performance is now taking place in a variety of forms. This sharing of technological artwork will focus on a new interpretation of Ravel - Gaspard de la Nuit. The artist attempts to portray different layers of visual and theatrical presentation by converting the technology and thinking of procedural graphics and artificial intelligence, reshaping the images of the nymph Ondine and the evil spirit Scarbo. The work discusses the immersivity of multimedia theater and the possibility of creating an impressionistic representation.
/
Hsieh's research project was one of the twenty nominees for UNESCO Digital Arts Award 2006 and one of the five laureates of the 2006 Monaco Dance Forum. He was Visiting Scholar at the School of Arts, Media and Engineering at
Arizona State University. In 2009, he was Visiting Professor at the Department of Multimedia and Animation Arts, National Taiwan University of Arts. From 2010 to 2017, he taught the courses of "Dance and Multimedia" and "Dance and Technology" at the Department of Dance, National Taiwan University of Arts.
Hsieh has been focusing on interdisciplinary performances that integrate dance, computer graphics, animation and interactive technologies. At the moment, he engages in the advanced dialogue between algorithmic aesthetics and performing arts. His representative works include Impermanence created with choreographer Wu Shiu-Lien in 2014 and Ravel - Gaspard de la Nuit created with pianist Hsin Hsing-Chwen in 2016.

Digital Art in Art Museums Ping Lin

"Digital art in a museum of art" is quite a conflicting concept. As the digital art's definition is based on media rather than content, it has always retained a sense of materialized/physical uncertainty. Sometimes, digital art is included in "new media art," equating technology with "new" and "media." Therefore, digital art presents a challenge to the value system represented by "a museum of art" and influences its operation at the same time.

An art museum in the traditional sense is an institution of history, a place where permanent values pursued by humans are upheld; however, digital art reveals a challenge to art that is supposed to be permanent because technology seeks self-challenge and evermore innovation. In this case, how can digital art be permanently conserved?

Digital art performances have always presented a challenge to a museum of art because they do not simply involve the display of still objects; they are closely connected with the ideas of dynamics, performativity, interactivity and the system of transmission/communication. How does a museum of art cope with the demand of the research, conservation, exhibition and education of this art form and enhance its hardware and software?
/
Current director of Taipei Fine Arts Museum, and professor at Tunghai University’s department of fine arts. M.A. in art education in 1990 and M.F.A in artistic creation in 1992 at the University Of Cincinnati in Ohio, USA. Specialized in art management, independent curating, critics, art education and artistic creation. Former column contributor at ARTITUDE magazine. Former committee member of collection committee at Taipei Fine Arts Museum, National Taiwan Museum of Fine Arts, Kaohsiung Museum of Fine Arts. Former committee member of public art committee at the Ministry of Culture and the Ministry of Transportation. Former board director at Taiwan Fine Arts Foundation, and former board director at Xi De-Jin Art Foundation. Former dean at department of fine arts and art gallery at Tunghai University. Art director of Warehouse No.20 Taichung, CCA Railway Arts Network. Member of nomination committee at “Taishin Arts Award” and other major international award committee.

Teamwork in Digital Art LEE Chia-Hsiang

As technology evolves and the means of communicating ideas diversify, the creation of digital art often requires the input of people with different expertise and extensive teamwork. Therefore, the crucial key lies in reaching an effective consensus, dividing labor, collaboration, coordination and management.

This talk shares various situations I have experienced in the creation of digital artworks. In exhibitions and performances, "Murphy's law," "myth of confirmation and trust" and "conundrum of insistence and compromise" are topics that a team must face and cope with. Finally, to maintain good interaction in a team, the interface and communication between each professional division, the smooth connection between each stage of the creative process, and the problems that cause stagnation in making progress are what determines whether a project can be completed on time. Through my personal experience, I hope to share and inform people the charm of teamwork.
/
Lee Chia-Hsiang (b. 1970) was born in Taipei. He is an interactive origami artist as well as a technological art engineer. Lee holds an MA in Mechanical Engineering from National Taipei University of Technology, and is now an assistant professor rank specialist at the Department of Interaction Design, National Taipei University of Technology. Since 1995, Lee has engaged in automatic control program design used in factories, construction of online archives, interactive art, and research and development of interactive technology and system, accumulating much experience in program development for over twenty years. He now engages in the creation and education of digital art and interactive art as well as integration and application of interaction design and development. Lee has taught in many workshops. In the meantime, he also collaborates and makes art with artists of different fields while providing technical instruction for students in artistic creation.

11.12 (Sun)
11.12 (Sun)

Expert Guides

Venue:No.5 Warehouse & North Tobacco Factory of Songshan Cultural and Creative Park / Time:02:00 PM - 03:00 PM / Participants:LIN Hao-Chiang
LIN Hao-Chiang

Lin Hao-Chiang is Professor and Dean of Student Affairs at National University of Tainan. He was the Dean of the College of Innovative Management at National Taipei University of Business. Lin is also the present Chairman of Info Date Taiwan and Deputy Secretary-General of Taiwan Art and Technology Association; convener of the research group on innovative learning software design for the Ministry of Science and Technology; Director of Chinese Association of Information Management; Executive Council Member of the Association of E-learning; Council Member of Association of the Visual Arts in Taiwan; Supervisor of Information Service Association of Chinese College; and Director of the Digital Arts & Interactive Design Lab. Lin was also Chief Information Officer, Chair of the Graduate Institute of Plastic Arts, and Chair of the Department of Information and Learning Technology at Tainan National University of the Arts. He has also played many roles in art exhibitions, including artist, judge, docent, curator, film critic, etc.

Digital Art Forum

Venue:Digital Art Center, Taipei / Time:03:00 PM - 05:00 PM / Participants:YEH Ting-Hao、CHANG Huei-Ming、CHEN Yun-Ju、SUN Yi-Cheng

This talk shares my experience as a member of contemporary dance companies, including Loop Me, ReMove Me and W.A.V.E., my performance of Funky Light and Light Construction, and my current audio-visual group, HH, providing examples from my personal life as an epitome of this generation.

─ Topic
Performing Arts in the New Media Era YEH Ting-Hao

This talk shares my experience as a member of contemporary dance companies, including Loop Me, ReMove Me and W.A.V.E., my performance of Funky Light and Light Construction, and my current audio-visual group, HH, providing examples from my personal life as an epitome of this generation.
/
Yeh Ting-Hao holds an MFA in Technological Art from Taipei National University of the Arts. He focuses on the relationship between sound and image, attempting to integrate pre-recorded and real-time sound and image while expanding and contextualizing the relationship in an immersive and enveloping environment characterized by air vibration and light. Yeh engages actively in events and activities of Taiwanese soundscape, such as TranSonic and Lacking Sound Fest. In addition to creating personal works, he has also participated in dance and theater productions in recent years.

A Creative Process of Digital Art CHANG Huei-Ming

This talk shares my recent art projects, residencies and performances, including a residency at the Cité internationale des arts in Paris in 2014 (a six-month residency that included visits to various studios), Glenfiddich 2015 Artist in Residence (which has been named one of the best residency programs in the world), and the exhibition at Art Basel Hong Kong in 2016. In terms of art projects, I will talk about the collaborative project, MimiLucy, which I co-create with Liao Chih-Yu as well as other collaborations regarding theatrical image and stage installation. In the meantime, I will also talk about an artist's ability and training of integrating different media and diverse aesthetics discourses through my observation of Digital Art Festival Taipei and the development of digital art in Taiwan. By offering my vision of future digital art, I hope to initiate discussions and exchanges that usher in more possibilities.
/
Chang Huei-Ming holds an MFA in Technological Art from Taipei National University of the Arts. He focuses on contemporary image and the aesthetics of physical perception, and specializes in new media art, mechanical kinetic installation and spatial installation. He also engages in theatrical stage and multimedia design. Chang was awarded the First Prize in Taipei Arts Awards in 2009, the First Prize in Sound/Image in Digital Art Festival Taipei 2010, the Juror Prize in Japan Media Arts Festival in 2011, the Silver Medal in the New Media Art category in National Art Exhibition, ROC by National Taiwan Museum of Fine Arts, etc. He has exhibited a lot in China, Korea and Hong Kong in recent years.

New Data Narrative in Interactive Art CHEN Yun-Ju

Data can be compared to fertile and creative soil whereas visualization is like water that nurtures and gives life to the land. Data visualization, therefore, brings never-ending life to the earth, allowing lush forests and blooming flowers to grow. Created with techniques of data reconstruction, representation and translation, interactive art manifests "the aesthetics of database" in an implicit way; and through diversified forms of expression enabled by media, a new narrative language becomes possible for the communication between audience and artworks. When data is converted into a nutrient for living culture and is collected to create unique cultural narrative, we should pay more attention to the significance conveyed by data and realize the cultural initiative for the society revealed in the content and form of data.
/
Chen Yun-Ju (b. 1980) was born in Taipei, Taiwan. She is now a PhD candidate at the Institute of Applied Arts, National Chiao Tung University. Chen engages in artistic creation of various media, including image, installation and performing arts. Her work combines metaphorical symbols and technological media to express human feelings and self-awareness, demonstrating a visual language for a consistent pursuit and construction of the self. Through Eastern philosophy and the examination of contemporary social issues, her work delineates the present living condition in a profound manner.

What if I say: "what you are doing is indeed bio art!" SUN Yi-Cheng

As biological technologies such as genetic technology and synthetic biology progress, all aspects of human existence have become more integrated and inseparable. Consequently, "bio art," a new artistic genre, which refers to an interdisciplinary, innovative, ethically challenging and life-exploratory artistic form, is born. Unavoidably, some people might claim that "there is no such thing as bio art!" However, the opposite opinion seems to have the upper hand in the contemporary era. From the psychological point of view, the creation of bio art, into which we can invest resources and manpower, does help alleviate our anxieties about the rapid development of technology and how such development has vastly changed our life. Nevertheless, like all the other categories of art (such as new media art, participatory art, performance art), we are unsure about the nature of such an art category before it is realized, and we are unable to clearly define it even afterwards. The truth is art cannot be defined and categorized in this way. The boundary between different art forms is often blurry and undefinable. Facing this situation, the question we need to ask is: why and how do we talk about bio art?
/
Born in 1990, Taipei, Taiwan. Graduated from Graduate Institute of Trans-disciplinary Arts,Taipei National University of the Arts, and the Department of Life Science, National Taiwan University. As a curator and co-organizer of archipiélago community and TWbioart community, she takes curatorial practice and community as the way of co-creating and cooperating with people.

11.18 (Sat)
11.18 (Sat)

Abandon Material Loudspeaker Workshop

Apply Now
Venue:North Tobacco Factory of Songshan Cultural and Creative Park / Time:10:00 AM - 12:00 PM / Participants:CHANG Yun-Chih & WANG Cian Chi

We use recycled cardboard boxes, plastic boxes, buckets and water bottles, and other disposable containers in daily life to combine them with low-power speaker drivers and amplifiers and create loudspeakers. We also experiment and try to make sound-absorbing loudspeakers by stuffing rags into them and compare their different sounds.

Workshop Information:
Target Audience: The general public.
Participation: Free of charge. Online registration is required. Maximum 30 participants.

CHANG Yun-Chih & WANG Cian Chi

specializes in sound art, recording engineering, commercial music arrangement, and often calls himself by the name, Monbaza. He likes to challenge image and experiment with sound in different forms. Chang holds a BA in Physics from Chung Yuan Christian University and an MFA in Communication Arts from New York Institute of Technology. He fell in love with sound when he took a sound recording course at the New School of Social Science. He views himself as a sound recording artist that has quit traditional recording studios, and enjoys all kinds of unexpected thrill that life can offer on computer anytime and anywhere. He challenges image in all forms possible and believes that music does not exit to solely please our ears. For this reason, he has participated in non-musical sound art creations and exhibitions.

APPLY NOW

Expert Guides

Venue:No.5 Warehouse & North Tobacco Factory of Songshan Cultural and Creative Park / Time:02:00 PM - 03:00 PM / Participants:SUN Yi-Cheng
SUN Yi-Cheng

Born in 1990, Taipei, Taiwan. Graduated from Graduate Institute of Trans-disciplinary Arts,Taipei National University of the Arts, and the Department of Life Science, National Taiwan University. As a curator and co-organizer of archipiélago community and TWbioart community, she takes curatorial practice and community as the way of co-creating and cooperating with people.

Expert Guides

Venue:Digital Art Center, Taipei / Time:02:00 PM - 03:00 PM / Participants:CHANG Huei-Ming
CHANG Huei-Ming

Chang Huei-Ming holds an MFA in Technological Art from Taipei National University of the Arts. He focuses on contemporary image and the aesthetics of physical perception, and specializes in new media art, mechanical kinetic installation and spatial installation. He also engages in theatrical stage and multimedia design. Chang was awarded the First Prize in Taipei Arts Awards in 2009, the First Prize in Sound/Image in Digital Art Festival Taipei 2010, the Juror Prize in Japan Media Arts Festival in 2011, the Silver Medal in the New Media Art category in National Art Exhibition, ROC by National Taiwan Museum of Fine Arts, etc. He has exhibited a lot in China, Korea and Hong Kong in recent years.

Digital Art Forum

Venue:No.5 Warehouse of Songshan Cultural and Creative Park / Time:03:00 PM - 05:00 PM / Participants:SUN Ping、CHIANG Yi-Hsuan、Mao、Chen Yen-Ren、Viktor LIN

Surprises often come from digressing from one's regular, daily practice. Whether such digression creates amazing and enjoyable surprises or disturbing and unsolvable surprises, one might be able to expect or prevent them. Is a good surprise really a serendipitous happening? Can a bad surprise be prevented? Is there a distinction between good and bad surprises? In the dialogue of interdisciplinary art, how should we face all kinds of surprises? From the perspective of a performance producer, it is a challenging and informative process to collaborate and create a dialogue with artists from different backgrounds. From observing artists' work, to interacting with and learning about their characteristics, to building a trust with them for welcoming all surprises that are to come, each collaboration begins with nothing and grows into something utterly unique. Perhaps, what fascinates us is not the so-called interdisciplinary practice in the end but the interaction and interrelation between individuals.

─ Topic
Surprises of Collaboration in Interdisciplinary Performance SUN Ping

Surprises often come from digressing from one's regular, daily practice. Whether such digression creates amazing and enjoyable surprises or disturbing and unsolvable surprises, one might be able to expect or prevent them. Is a good surprise really a serendipitous happening? Can a bad surprise be prevented? Is there a distinction between good and bad surprises? In the dialogue of interdisciplinary art, how should we face all kinds of surprises? From the perspective of a performance producer, it is a challenging and informative process to collaborate and create a dialogue with artists from different backgrounds. From observing artists' work, to interacting with and learning about their characteristics, to building a trust with them for welcoming all surprises that are to come, each collaboration begins with nothing and grows into something utterly unique. Perhaps, what fascinates us is not the so-called interdisciplinary practice in the end but the interaction and interrelation between individuals.
/
After the theatre internship experience during her visual art study in France, Sun Ping's career had been shifted towards the performing arts sector with deep fascinations. She assists various events and festivals for the management, and being engaged with many different projects coproduced between Taiwan and France, for theatre, contemporary dance, new circus, traditional opera, cinema, art installation and television programming,
The new interest of Sun Ping has focused on the production of digital performing arts since 2009. She keeps in charge of the production and tour management of artist Su Wen-chi, as well as the German-based artist Sun Shang-chi for his collaborations in Taiwan. Besides productions, Sun Ping continues her efforts for arts as the project director of Fly Global, a platform which initiated by the National Culture and Arts Foundation of Taiwan since 2014. Her mission is to create the networking possibility of digital and interdisciplinary performing arts and to facilitate emerging artists and companies through tours, exchanges, and collaborations.

Digital Art Audience in Social Media Data CHIANG Yi-Hsuan

We imagine Facebook pages as a public space on social media, where the public visit daily as events, messages and opinions take place and are voiced. People's interactions and conversations become "likes" (or other reaction), "shares," "posts" and "comments" on Facebook.
This talk addresses the message load and audience involvement of various major art festivals and art centers on Facebook. In addition to demonstrating the trend, this talk also reveals how texts are selected for social media data analysis in digital art.
/
Chiang Yi-Hsuan received her PhD from the College of Technology and Engineering, National Normal University in 2004. She specializes in audience behavior, Internet communication, media market analysis. Recently, she focuses on new media studies targeting audio/video, community and action as well as industry-university collaboration research on big data in communication.

Let's Review the Topic of Plug-In Mao

"The design ethics and nature of the display system has its root in perception and epistemology."
Art War Company was established in 2009. As the first technical company that designs and applies professional skills to contemporary art exhibitions, Art War Company has successfully completed projects in art museums of different levels, various types of art spaces and art fairs. This time, the speaker will begin with organizing the relationship between an exhibition space, people and artworks to discuss the basic framework of combining new media and art as well as its limitation and possibility.
/
Born in Taipei in 1980. Mao grew up in the 90s informed by sub-cultures and rock and roll music. He graduated from the Department of Fine Arts, Taipei National University of the Arts. Since 1999 onward, he became a student of artist Yao Jui-Chung and has traveled around the world assisting numerous Taiwanese and foreign artists and curators in artwork production and exhibition affairs. In recent years, he has been closely collaborating with artist Chen Chieh-Jen and the non-profit art space, The Cube, operated by independent curator Amy Huei-hwa Cheng. Chen now lives in Taipei and is in charge of Art War Company.

Audio and video media experience Chen Yen-Ren

This talk features the speaker's personal working experiences and shares the application of digital media in the space of theatrical performances. The speaker will also discuss the process of how a visual designer's creative concepts are integrated and realized when engaging in different types of art performances, such as music, dance and theater.
/
Chen Yen-Ren graduated from the Conservatoire Libre du Cinéma Français in France. He is an independent image artist, and engages in documentaries and short films. In recent years, he has published many works involving theatrical image design in Taiwan International Festival of Arts and Weiwuying Arts Festival, and collaborated with celebrated calligrapher Tung Yang-Tzu in the work, SAO, as a multi-media designer in the interdisciplinary theater piece.

Archive Construction and Knowledge Integration Viktor LIN

I learned about and started building the Etat Archive and Taiwan Contemporary Art Archives since 2014. In 2015, I participated in the workshop of Archival Impulse: Collecting and Conserving Moving Image in Asia organized by Asian Art Archive, and visited European art archives, such as Ars Electronica, Europeana and LIMA in 2016. I also participated in National Culture and Arts Foundation's Arts and Cultural Think Tank Survey Project. This talk will focus on the construction and management of art archives, the operational environment of art archives in Taiwan and abroad, preservation of digital data and files as well as re-use of data in archives through my experiences of creating art archives in the past years as well as my visits to other archives.
/
Lin (b. 1984) was born in Taipei. He holds a BA in Computer Information and Network from National Taiwan University's Department of Engineering Science and Ocean Engineering. He was a member of new media artist collective Chimerik, and has participated in Digital Art Festival Taipei, On Site, Very Fun Park, Lacking Sound Fest and Digital Performing Arts Festival. Lin has also been photographing Taiwan's underground electronic music scene. He entered the field of art archive and website construction when creating the official website for Public Television Service's ViewPoint and National Theater and Concert Hall's Flagship Production Series in 2011, and founded A Copy of A Copy Multimedia Design in 2014 in the hope to continue what he has accumulated in information planning and collaborations with the field of arts. He has been designing and planning information frameworks of digital contents, websites, online platforms for arts and culture institutions. In the meantime, his company also engages in projects involving mapping projection, interactive light installation and dynamic lighting for architecture.

Closing 11/19(Sun)